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World of Warcraft - Mac / Windows XP / Mac OS X

World of Warcraft - Mac / Windows XP / Mac OS X
From Blizzard Entertainment

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Average customer review:
(893 customer reviews)

Product Description

Vivendi (72212) World of Warcraft PC

Product Details

  • Size: Large
  • Brand: Blizzard Entertainment
  • Model: 72212
  • Released on: 2004-11-23
  • ESRB Rating: Teen
  • Platforms: Mac, Windows XP, Mac OS X, Windows
  • Format: CD-ROM
  • Number of items: 1
  • Dimensions: 1.50" h x 5.50" w x 7.50" l, .73 pounds


  • Customers DO NOT need to purchase this item in order to access the content in World of Warcraft
  • This content is now included for free to all players that purchase the base game
  • We only recommend purchasing this if you are interested in having a copy of the box as part of your gaming collection
  • Customers DO NOT need to purchase this item in order to access the content in World of Warcraft
  • This content is now included for free to all players that purchase the base game
  • We only recommend purchasing this if you are interested in having a copy of the box as part of your gaming collection

Editorial Reviews
For the first time, players can experience the lands of WarCraft's Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands, and take on epic quests and challenges in Blizzard's massively multiplayer online role-playing game. Blizzard has taken care to make the game accessible and fun both for hard-core 60-hour-a-week players and for more casual adventurers.

From the Manufacturer

Having had the privilege of playing in the World of Warcraft beta for the last several months and logging several days playing in the retail version, I feel qualified to say this to all the haters and the doubters: You are wrong. Blizzard has done it again, succeeding in epic fashion to craft a title that once again makes me fear for my social life. Though WoW doesn't radically differ from the tried-and-true MMORPG formula, the subtle tweaks, additions, and special layer of Blizzard polish make it an amazing and fresh experience.

From the moment you log in to WoW, it draws you in and keeps you enthralled with its endless content, entertaining combat, and delightful presentation. Perhaps the single thing that makes adventuring and crafting in WoW so captivating is the way that you can choose your own pace and style of play. Whether you are popping in for half an hour before dinner or pulling a 16-hour power session on the weekend, you'll be able to find something to do, accomplish it, and feel like you actually got somewhere. This has largely to do with the quest system – throughout my playtime, I was on a variety of quests, ranging from simple delivery to intense dungeon crawls. Unless you're trying to get a crew together to do something very specific and all of your friends are offline, it's awfully unlikely that you'll be sitting in town looking for a group like some other MMOs are infamous for.

The sights of the world of Warcraft are anywhere from grandiose to chilling to simply beautiful. While the Forsaken (my race of choice) battle to keep the evil Scourge and do-gooder humans from eradicating their fledgling undead society in the corrupted Tirisfal Glades, the night elves work ceaselessly to purify the towering forests of Kalimdor of the aftermath of the great war against the Burning Legion. These struggles are epic, and the way that they are presented hammers the point home. Also, the world is drawn in the slightly off-kilter Warcraft style, which lends that extra little immersive touch. Though WoW doesn't sport the sheer bleeding-edge technology of EverQuest II, it nonetheless is one of the best-looking games I've ever played. Plus, this allows WoW to run acceptably on even low- to mid-end machines.

WoW also does many more things that almost completely remove the tedium and "grinding" commonly associated with the genre. Tradeskills are easy to learn, simple to use, and allow you to craft useful items. Combat is fast and fluid, with little "sit on auto-attack until the monster is dead" going on. Travel times are not bad at all, since all of the towns and cities are linked by quick transit. Basically, nothing ever feels like a timesink that's just there to keep you playing and paying the monthly fee. It really says something when I've yet to be bored or annoyed for a single moment after playing an MMORPG for weeks.

Some people have been afraid that WoW sacrifices its long-term appeal in favor of ease of use, much like the way certain folks think of City of Heroes. To this criticism, I say humbug. WoW offers both depth and breadth of content for players to experience, and I seriously can't imagine anyone getting bored with the game before the inevitable expansion comes out. Between tradeskills, questing, exploring, high-level dungeons, and player-vs-player combat, there is so much to do in WoW that it seems silly to think that there's not enough content. What really blows my mind, though, is that it's all fun. This truly is the best online role-playing game to date. Now if you'll excuse me, I have to defend my people from a filthy human invasion.

Perfect the model that EverQuest made popular

Colorful, diverse, and a gorgeous fit for the Warcraft universe

Mood music, thundering effects, and limited Warcraft 3-style voices make a rich environment

The default user interface has its limitations, but there are already wonderful mods out for it

Simply the best, most polished, and flat-out fun MMORPG to date


Rated: 9.5 out of 10
Editor: Adam Biessener
Issue: February 2005

2nd Opinion:
Blizzard didn't do it first, but they've done it the best. While most of the standard massively multiplayer conventions are in place, all of the non-fun fat has been trimmed away, leaving behind a wholly unique and absorbing experience that is simultaneously simple, deep, and incredibly engaging. The game's acronym of "WoW" may be the first word that escapes your mouth when you emerge into the gorgeous artistic beauty of Azeroth. The epic grandeur of the setting combines with continually entertaining activity. You never feel bored or disinterested . Every turn of the corner brings a new sight, sound, battle, or wonder. Combining many of the best qualities of Blizzard's former games, along with the finest aspects of MMOs, World of Warcraft's only major fault is that it may make playing other similar titles seem like a chore. It's quite simply phenomenal as it solidly sets a new high bar for the genre.

Rated: 9.5 out of 10
Editor: Matt Miller

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Customer Reviews

Most helpful customer reviews

0 of 0 people found the following review helpful.
5Loved this Game!
By Luetac
WOW! It is Hard to believe that it has been 10 years since the very first time I played this game.
Apparently this was one of the first things I ever bought on Amazon.

Well we played this game for 3-4 years, and we loved it!
This was the second major online MMORPG game that I ever played. And I literialy could spend Hours upon hours playing this and exploring on my own.
While I played mostly with my Husband, I also played alone many many times.
If you have never played an online game before, I would recommend this game.

I would recommend this game to young players as well. 16 and up? I don't think very young children should be playing it, and I definitely would limit the amount of time a teenager plays. These games have a way of trapping you inside the world for hours on end and they constantly try to pull you back, even when you are doing things in the real world. It can be very addicting.

I loved this game, and after writing this review I might just pull it out and play again for a spell to re-live the old days. I'll update my review here when I do and let you know how my re awaking goes and my current feelings on the game.

0 of 0 people found the following review helpful.
4looks good
By Dorothy Anderson
but looks can be misleading. World of warcraft(i am hoping) will be as they are saying a MMORPG but faster paced (more action) most games of this genre are boring to me there fun and all but spending 15 hours pressing a button and then clicking the mouse about 6 times during a period of two minutes about 250 times until you finally get a level (everquest) isnt my idea of fun. The graphics on this game look a little under the standard of say everquest II but like i said looks can be decieving and hpefuly thi game will deliver

1 of 1 people found the following review helpful.
5World of Warcraft!
By Idip31
UPDATE: Check out the "new version" which includes two expansion packs at World of Warcraft Battle Chest

If you like these fantasy games, prepare to be hooked!

World of Warcraft is a great game that's been bring new content for almost 10 years. It is classified as a Massively Multiplayer Online Role Playing Game, MMORPG.

The essence of the game in short form, is that you create a character on one of two sides, Alliance or Horde, and you play through the massive world of Azeroth. Currently there are several expansion packs which add additional content, but are not really necessary until you hit Level 60 (max level is 90). At level 60, you will need to purchase the expansion pack The Burning Crusade.

Until then, you can enjoy questing solo in the areas, taking your time to read the quest descriptions and learning the story of Warcraft. When you are playing, there are areas that are seperated by level, 1-10, 11-15, 15-20, etc that you will be playing in. If you follow the quest lines you should generally stay in areas that are appropriate for your character level.

There are also dungeons/instances that you can group up for. When Warcraft came out, you had to find your group by yourself and travel to the instance (where ever it was in the world). Now, you can simply use the Dungeon Finder and queue up for the instance as a Tank, Healer, or Damage. Each group is comprised of 1 Tank, 1 Healer, and 3 Damage players. Generally speaking, Tanks have an easier time finding groups, but some also believe it's more difficult to play as you are basically the leader of the group, you make sure all the enemies are attacking you and you protect the others. Each dungeon has a few bosses that your group will have to defeat, which will yield special gear that you can roll the dice for to see if you win it.

Not all classes use the same gear and not all gear is created equal. This is something you will explore more in depth as you start the game.

There are also professions that can keep you busy, from Alchemy, Blacksmithing, to Jewelcrafting, there are several professions that will provide hours of play time as you level each profession by creating new things.

Creating these items also leads to the Auction House where you can sell your wares to other players. This can be very profitable depending on how many items you post and how much you sell for. Supply and Demand is a real concept in this player run economy and making the wrong choices can leave you with no profit.

Overall, this game is excellent, there are many hours of fun to be had. You must pay a monthly subscription fee in the range of $15 a month, so be prepared for that. But if you think of it this way, most pay nearly $15 to see a 2 hour movie, this will give you 30 days of entertainment! The first month is included with the purchase of the base game, so at least you can try it before committing. If you're unsure still, go to the Worldofwarcraft dot com website to try out a Starter Account for FREE with NO credit card required.

Good luck, remember to take breaks!

See all 893 customer reviews...